

Software Full Name: Download The Grove 3D for Blender 2.8.The Grove 3D for Blender 2.8 Technical Setup Details Lets you import the twigs from your favorite modeler and it exports the trees to your favorite renderer.Has a great integration with Blender which adds the power of full 3D application.Allows you to build high quality models which are very lightweight to render.Allows you to control the flow of sugar and hormones in order to make the creation complete for light.Allows you to mimic the character of any of the tree while also staying true to the nature.Allows you to simulate the seasons by growing, bending as well as pruning in the interactive steps.An impressive 3D tree growing software application.You can also download Blender.īelow are some noticeable features which you’ll experience after The Grove 3D for Blender 2.8 free download. All in all The Grove 3D for Blender 2.8 is an impressive 3D tree growing software application. It also lets you import the twigs from your favorite modeler and it exports the trees to your favorite renderer. It has a great integration with Blender which adds the power of full 3D application. The unique adaptive polygon reduction and a twig system offers incredible details with a very little impact on the memory. To switch between different styles of trees, change the Color value in Object Properties > Viewport Display.The Grove 3D for Blender 2.8 allows you to build high quality models which are very lightweight to render. Positive and negative lights can be used to fine tune the light and shadows.


If the scene becomes too laggy, lower the ratio on the Decimate Modifier of the Original Foliage. Since Collection Instances cannot have a material, you can only access the material by clicking on the Original Foliage, located under the Instance Foliage collection. Make duplicates using Shift-D to combine multiple shapes together and build a more complex tree. The shape can be moved, rotated and scaled. Make a new tree shape using Shift-A > Collection Instance > Instance Foliage. The 2d effect is achieved by casting particles and editing the normals to soften the result. This technique makes use of Collection Instances to build stylized tree shapes. You can watch his original tutorial here : This is an example scene of a 3D tree inspired by Ghibli studio's films, created by David from Lightning Boy Studio.
